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My Adventures in Software Engineering Land

Software, Management, and Other things

I’m Volodymyr Boichentsov, a software engineer and engineering leader based in Dublin, Ireland. I have a Computer Science background and more than a decade of experience building complex software systems, shaping architecture, and helping teams do their best work.

I work at Elsevier, where I lead engineering initiatives across large-scale digital products used by professionals and students around the world. My work spans system architecture, developer infrastructure, high-performance applications, and the practical challenge of aligning product needs, information architecture, software design, and team structure.

Before Elsevier, I was a lead engineer at 3D4Medical, where I worked on product development and the in-house 3D rendering engine behind Complete Anatomy. It was ambitious, demanding work across real-time rendering, cross-platform architecture, and large-scale content delivery, with opportunities to collaborate closely with Apple during some defining moments of the product. When 3D4Medical was acquired, that journey continued inside Elsevier.

I still like to stay close to the craft. Over the years I’ve worked across Swift, Objective-C, C++, TypeScript, JavaScript, Python, cloud platforms, CI/CD, Kubernetes, and distributed systems. I’m especially interested in developer infrastructure, Apple platform development, machine learning and sensor-based applications, cloud-native architecture, and product engineering that balances technical depth with real user value.

This site is where I write about software, management, product development, and whatever else I’m learning by building. I believe the best engineering leaders stay hands-on: close enough to the technology to make better decisions, and grounded enough to focus on what actually matters.

Outside work: cycling, calisthenics, plants, coffee, and most important is family.